Code
import androidx.compose.animation.core.Spring
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.spring
import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.detectTapGestures
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.RowScope
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.dropShadow
import androidx.compose.ui.draw.innerShadow
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.graphics.Brush
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Color.Companion.Transparent
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.input.pointer.PointerIcon
import androidx.compose.ui.input.pointer.pointerHoverIcon
import androidx.compose.ui.input.pointer.pointerInput
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import androidx.compose.ui.util.lerp
import theme.Colors
@Composable
fun KeyboardButtonImpl(modifier: Modifier = Modifier) {
Box(
modifier.fillMaxSize().background(color = Colors.Zinc200),
contentAlignment = Alignment.Center,
) {
KeyboardButton(
modifier = Modifier,
onClick = {
},
) {
Text(
"hello",
color = Colors.Zinc950,
fontSize = 16.sp,
fontFamily = FontFamily.Monospace,
fontWeight = FontWeight.SemiBold,
)
}
}
}
@Composable
fun KeyboardButton(
modifier: Modifier = Modifier,
onClick: () -> Unit,
mid: Color = Colors.Orange500,
light: Color = Colors.Orange400,
lightest: Color = Colors.Orange300,
content: @Composable RowScope.() -> Unit,
) {
var isPressed by remember { mutableStateOf(false) }
val touch by animateFloatAsState(
targetValue = if (isPressed) 1f else 0f,
animationSpec = spring(
stiffness = Spring.StiffnessHigh
)
)
var x = remember { .3f }
Row(
modifier = modifier
.pointerInput(Unit) {
detectTapGestures(
onPress = {
isPressed = true
tryAwaitRelease()
isPressed = false
},
onTap = { onClick() },
)
}
.pointerHoverIcon(PointerIcon.Hand)
.padding(2.dp)
.background(
color = Colors.Neutral950,
shape = RoundedCornerShape(8.dp)
)
.dropShadow(
shape = RoundedCornerShape(8.dp)
) {
color = Colors.Black.copy(alpha = .4f)
radius = lerp(8f, 2f, touch)
offset = androidx.compose.ui.geometry.lerp(Offset(5f, 5f), Offset(0f, 0f), touch)
}
.padding(1.dp)
.graphicsLayer {
val scale = lerp(1f, .97f, touch)
scaleX = scale
scaleY = scale
}
.background(
brush = Brush.sweepGradient(
Pair(0.125f * 0, mid),
Pair(0.125f * (1 - x), mid),
Pair(0.125f * 1, light),
Pair(0.125f * (1 + x), mid),
Pair(0.125f * 2, mid),
Pair(0.125f * (3 - x), mid),
Pair(0.125f * 3, light),
Pair(0.125f * (3 + x), mid),
Pair(0.125f * 4, mid),
Pair(0.125f * (5 - x), mid),
Pair(0.125f * 5, light),
Pair(0.125f * (5 + x), mid),
Pair(0.125f * 6, mid),
Pair(0.125f * (7 - x), mid),
Pair(0.125f * 7, light),
Pair(0.125f * (7 + x), mid),
Pair(1f, mid),
),
shape = RoundedCornerShape(7.dp)
)
.innerShadow(
shape = RoundedCornerShape(7.dp)
) {
color = Colors.Black.copy(alpha = lerp(0f, .6f, touch))
radius = lerp(0f, 20f, touch)
offset = Offset(-5f, -5f)
spread = 3f
}
.padding(4.dp)
.dropShadow(
shape = RoundedCornerShape(6.dp)
) {
brush = Brush.verticalGradient(
colors = listOf(
Colors.Transparent,
Colors.Black.copy(alpha = .4f)
)
)
radius = 10f
}
.background(
color = mid,
shape = RoundedCornerShape(6.dp)
)
.background(
brush = Brush.linearGradient(
colors = listOf(
lightest.copy(alpha = lerp(1f, .2f, touch)),
mid.copy(alpha = lerp(1f, .2f, touch)),
)
),
shape = RoundedCornerShape(6.dp)
)
.innerShadow(
shape = RoundedCornerShape(6.dp)
) {
brush = Brush.verticalGradient(
colors = listOf(
Colors.Orange100.copy(alpha = lerp(1f, .6f, touch)),
Transparent,
)
)
radius = 4f
spread = 2f
}
.padding(horizontal = 16.dp, vertical = 16.dp)
) {
content()
}
}